20 Daily Active Users
Citron: We started working on it January 2015. Within two months, some of our friends were very excited about it. But we didn't really have any users. It wasn't exactly correct — we rebuilt the voice chat engine three times.
Within three or four months we had 20 daily active users that weren't us. Everyone was very skeptical about a group chat app for gaming. People would say — this is the dumbest idea ever. Even people who played games were like — why would I want this?
We had 20 daily active users. People said this was the dumbest idea ever.
Maybe No One Else Wants This
Citron: There was a period of three or four weeks where I remember we were sitting around thinking — well, we like this, but maybe no one else does. We had built the product but hadn't figured out how to get the word out.
We were sitting around thinking — we like this, but maybe no one else does.
The Reddit Post
Citron: The unlock was inviting people to give feedback on the app — as opposed to saying 'try this thing out, like we're selling it to you.'
We went to the Final Fantasy 14 subreddit where a new expansion was coming out. We got one of our friends to make a post — hey, I'm trying out this new voice app, what do you all think? They basically said — I found this thing called Discord, what does anyone think?
We posted a link to a server where me and my co-founder were hanging out. People found it on Reddit, clicked the link, went into the server, and they were talking to us. They went back to the subreddit and said — hey, this is pretty cool, I met the devs, they seemed pretty cool.
We got a friend to post — I found this thing called Discord, what does anyone think? People clicked, met us, and said — this is pretty cool.
50 Users, Then Snowball
Citron: We got 50 users that day from that post. That 50 turned into 100 the next day. It started to snowball. We did this playbook for about six months — and that was basically the beginning of how it started growing.
50 users that day. 100 the next. It started to snowball. We did that playbook for six months.